Gameplay > flavour

In WoW 5.0, activating Shield Wall no longer requires you to have a Shield.

I’ve been saying it for a while now. They are making WoW a better game by making these flavour sacrifices and nonsensical spell effects. In terms of gameplay, it’s poor design to require players to create a macro just to access a baseline ability.

If you want flavour, I recommend Skyrim as a great game that isn’t afraid to bog the player down with “realism”.

[Not to disparage Skyrim. It’s an excellent, excellent game.]

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