Extremely hardcore

Our favourite Lead Systems Designer and spectral crustacean has a new twitter account and has been answering many, many questions with short and very sweet responses. This might be one of the best things to happen to WoW’s community management in the past few years.

It’s like forum posts, but the character limit forces people to get to the bloody point instead of rambling in a single page-long paragraph, or posting another fucking bullet point list of why their point of view is incontrovertibly correct; and forces GC’s responses to be to the point without any of that pandering “we totally value all points of view even the retarded ones” bullshit. I don’t think I’ve ever felt so satisfied reading developer feedback to player questions ever before.

I’ve glommed onto one particular comment which I found extremely encouraging:

Challenge modes are extremely hardcore. Hoptallus may be harder than any raid boss ever.

Now that’s what I want to read. It’s been my suspicion for a while now that Challenge modes aim to match the difficulty of Heroic raids, and this practically confirms it. Un-nerfable content is still a concept which is a bit hard to conceive of for a long-time player, and to imagine that perhaps two years from now, when all the raids have been nerfed to the ground and we are farming Heroic Hellscream in our ilevel 600 gear, that a 5-man encounter could still be the hardest thing in the game is a tad mind-boggling.


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