Funcom is promoting some kind of AR game around The Secret World, an ambitious concept for sure, and strikes me as a gamble which probably would not have been taken had the game met performance expectations. Of course, providing any actual details on what they plan to do would spoil it, but my mind goes to the 2001 game Majestic. So presumably they’ll start by revealing that all those reports of poor subscriber numbers were actually a giant conspiracy. Interestingly, no active TSW subscription is required to sign up for the AR game, which cements it in my mind as less of a value-add than an advertisement.
EA Bioware has of course been laying on the spam fairly thick recently to promote The Old Republic’s new “not worth paying for” tier of access. I guess if it helps the game it’s probably a good thing. The good bits in that game; art design, atmosphere, many storylines, space battles, interesting combat mechanics, a solo game which doesn’t bend over backwards to ensure the player is never ever challenged, are well worth saving. Also, they have true blue actual Australian servers located in Australia. -sigh- I would be so all over that shit if I didn’t already play WoW.
It’s a bit funny to think back on all that speculation that every MMO released in the past two years might “kill” WoW. Yeah. Those was some good times.
Eight years. WoW has been running for eight god damn years. Video games have only really been a thing for around forty years. MMOs have only really been a thing for around fifteen years.
What I find interesting to think about is how historically significant World of Warcraft will be, no matter how long it runs past this point… and ten million players is a hell of a lot of momentum.