As far as actually playing the game is concerned, since 5.2 I’ve done a bit of Thunder Isle, a bit of Archaeology, some odd jobs around my farm, but I still feel a pretty powerful ennui about endgame. I think I need to raid again. I suddenly realised that there isn’t anything compelling me to complete new solo content on my “main” toon Syrannia. I could be going in there with my warlock Coreus or another class which is more interesting to solo with than Arms warrior. Not that I dislike Arms specifically– I just prefer ranged classes when not tanking.
I decided to start levelling my Death Knight, Geldt, from eighty-five to ninety, so I picked up Jewelcrafting on him to finally get those meta gem schematics which only drop from Pandaria mobs. I had to dump Mining to do it [Alchemy stays– you can never have too many alchemists] so I levelled mining again on my Paladin, dropping Jewelcrafting to do so [again for him, Alchemy stays].
It’s a bit of an odd thought, but what I always find disappointing about relearning professions is when you finally hit 600 skill and no achievement pops up because you already got the “two maxed professions” one from before.
So my professions as they stand are:
Syrannia [90 warrior] — Blacksmith, Goblin Engineer
Coreus [90 warlock] — Enchanter, Tailor
Tashraal [90 shaman] — Scribe, Gnomish Engineer
Geldt [86+ death knight] — Jewelcrafter, Transmute Alchemist
Ghamor [85 hunter] — Leatherworker, Transmute Alchemist
Judicas [85 paladin] — Smelter, Transmute Alchemist
But yeah, I reckon I’m set up pretty well now, for when I do end up playing the game.