Am I the only person who doesn’t assume that shoving in more and more players into a group somehow makes the game more fun?
It was explained to me that 25 mode is better because it’s easier and has more loot and it’s better loot and that should be enough for me.
So it’s an easier goal, and my contribution has been reduced from 1/10 of the raid team to 1/25 of the raid team, and by some retarded fucking reasoning the game treats this as being worth more loot for me?
25-player reduces every healer to spamming their most efficient spell rotation and nothing else. Mana barely matters. Technique barely matters. Death barely matters because the rest of the raid was going to carry you regardless. You will always succeed as long as the number of stupid people you bring is fewer than the number of battle reses.
I maintain that unless you are in a world-class guild, 25-player is just an excuse to carry people who die too much to succeed in a 10-player raid.